Archive for the ‘Planet Debian’ Category
A gentle introduction to Zeitgeist’s Python API
In this post I’ll make a quick introduction by example on how to use Zeitgeist’s Python API for good and profit. If you’re interested in using Zeitgeist from C instead, see the libzeitgeist examples; to use it with C++/Qt, Trever’s «a web browser in 4 steps» may be of interest. First things first In case [...]
eSpeak GUI 0.4 is out!
A few of you may remember espeak-gui, a graphical user interface for eSpeak I did release two years ago. While I haven’t been dedicating much time to it, it’s still alive and I’m happy to announce its fourth release! This new release introduced automatic language guessing, a feature I’ve wanted for a while, as well [...]
Debian Games Team Meeting
This announcement was provided by Martin Erik Werner. I’m reproducing it for Planet Ubuntu. The Debian/Ubuntu Games Team is organizing another meeting. If you’re into developing and/or packaging of games, or just generally curious about games in Debian/Ubuntu, you should join! It will be held next Saturday, the 26th of November, in the #debian-games channel [...]
Debious – A dubious Debian packaging GUI
Just some little (unfinished) concept mockup. Seeing that much of it still ends up as a “text box with syntax highlighting” it’d probably make sense to implement it as a gedit plugin. Balsamiq source XML
Language Identification and it’s state in Free Software
Working on a new feature for eSpeak GUI I started looking into language identification. Forcing users to manually choose the text’s language is a botheration, so trying to guess it by checking which system dictionary contains the most words from the text or some other method would surely be beneficial. After a quick search I [...]




